Send/Receive arbitrary commands to the resource.
The command to execute.
Returns a list of events representing the last event on each control.
Optional
extra: StructTypeTriggerEvent, where supported, injects an InputControllerEvent into an input controller to (virtually) generate events like button presses or axis movements
Optional
extra: StructTypeGenerated using TypeDoc
Represents a human interface device like a mouse or keyboard that emits events for controls.